Reduce advancementplan

 

When you are maxing reduce you will be good at reducing weight on items. You will not be too good at offensive skills nor defensive such as layers.

Rearranging:
This is the stats you should aim for:
Intelligence: 20 (19)
Dexterity: 20 (19)
Strenght: 17
Constitution: 12-15
Wisdom: Doesn't matter

First we advance fighting. The best over max to do in melee i think is unarmed. No mather wich race you are.
f to 5
f.c to 10
f.c.m to 15
f.c.m.u to 20
Soulskinner 9 times (this is optional but remember to get def spells from other players first)
f.c.m to 20
f.c to 20
f to 20
f.p to 20
f.c.d.m to 300 (you don't have to max this until high lvl and the npcs are hitting you hard)
f.c.d to 300

After you have maxed f.c you should begin on magic but don't use all your xp on magic until u have maxed f.p

m to 5
m.i to 10
m.i.staff to 300
m.i.choose yourself to 300
m.i to 300
m.i.* to 300
m to 300
m.s.m.t to 300
m.s.m to 300
m.s to 300
m to 300
m.s.d.s to 350
m.s.d to 350
m.s.o.t to 300
m.s.o to 300
m.p to 300

You can choose yourself when to do covert. When lvl 50 in covert you will get elude. This is very good as it raises your dexterity and will give you a better dodge. When you are maxing covert I believe it is important to get elude early as you don't get layered winds for a long time. You can get the winds from another guildmember and then you will earn good at having elude because your winds will last longer. Covert raises levels so think twice before u advance it
c to 5
c.t to 10
c.t.s to 125
c.t. to 125
c to 50
The rest of covert do you want to finish covert later because it raises levels.

General is optional when to advance. You do not need general in guild business but you might want to advance g.lore or g.movement.swimming etc. for your own good

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